South of Khorvaire, beyond the Thunder Sea, Xen’drik rises from the waves, beckoning to sage and explorer, merchant and adventurer. Deep in jungles thick with foul creatures, the ivy-covered cyclopean ruins from the empire of giants still stand, their great secrets waiting to be revealed and their fabulous magical treasures waiting to be unearthed. Vast deserts stretch out like cupped hands to catch the dragonshards that fall to Eberron from the Ring of Siberys, and great mountains hide winding tunnels and vast chasms that shelter the tribes of the scorpion-worshiping drow.

Cartographers take incredible risks to create accurate maps of Xen’drik, but no modern explorer has successfully mapped the heart of the Continent of Mysteries. Giants, the descendants of ancient empires, make their homes across the continent, worshiping strange, arcane powers or violent primal spirits. Relics and ruins of a post demonic age occasionally birth horrors far worse than giants.

Yet for all its dangers, Xen’drik attracts the interest of many of Khorvaire’s inhabitants, particularly the dragonmarked houses. Many of Eberron’s people – including elves and warforged – can trace their lineage to this forgotten land, and they seek to fill in the gaps of their own history. The riches of the giants’ empire wait for explorers, as do the vast fields of dragonshards. The jungle lands are verdant, and if they could be tamed, they would offer grand opportunities for farming and settlement.

Only a small number of settlements established by foreigners have survived on Xen’drik. Most are tiny frontier towns, maintained by a rich patron or a dragonmarked house. The famous port of Stormreach is the only one of them that has managed to become a full-fledged city.

City of Stormreach

An oasis of civilization before one reaches the wilds, Stormreach is known as the gateway to Xen’drik. It is the starting point for nearly all exploration into the Continent of Mysteries.

Lore of Xen’drik

Common Knowledge: Xen’drik is a land of secrets and mystery, and only the hardiest journey there. The continent is best known for its impenetrable jungles, harsh deserts, and impassable mountain ranges. Yet even more deadly are the strange supernatural effects that permeate this land, many dating back to the Age of Demons.

Arcana DC 20: Ruins of the ancient giant civilization cover Xen’drik, concealing powerful magic and relics. Xen’drik is also home to rich beds of Siberys dragonshards and deep pockets of Khyber shards. Such wealth draws adventurers to the continent.

Arcana DC 25: The giants were the first mortal civilization on Eberron, and over the millennia when they ruled Xen’drik, they raised up mighty monuments. The giants gained arcane knowledge from the dragons of Argonnessen, and magic was the foundation of their continent-spanning civilization.

Arcana DC 30: Forty thousand years ago, the quori came through into the world through planar gates linking Eberron and Dal Quor. The giants used their magic to seal those gates, but at great cost. Xen’drik was devastated, and the giants’ civilization shattered as parts of the continent sank beneath the seas.


Eberron Adventures SaintBastard