Tag: Place

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  • Xendrik

    !http://i179.photobucket.com/albums/w315/sherpa_steve/DungeonsDragons/xendrik_map.jpg! South of [[Khorvaire]], beyond the [[Thunder Sea]], Xen'drik rises from the waves, beckoning to sage and explorer, merchant and adventurer. Deep in jungles thick …

  • Frostfell

    North of [[Khorvaire]], beyond the icy coldness of the [[Bitter Sea]], the barren Frostfell covers the top of the world. This land of perpetual winter is locked in ice and snow. Sometimes, when winter gets the upper hand, storms blow out of the …

  • Khorvaire

    The main continent of Eberron, at least from the point of view of the humans and their closest kin, is Khorvaire. In ages past, the [[goblinoids]] ruled the continent. By the time the first human settlers arrived 3,000 years ago, the goblinoid nations …

  • Everice

    !http://i179.photobucket.com/albums/w315/sherpa_steve/DungeonsDragons/xendrik_map.jpg! Once part of the same continent, Everice is a harsh, virtually unexplored area directly to the south of [[Xendrik|Xen'drik]].

  • Cyre

    !http://i179.photobucket.com/albums/w315/sherpa_steve/DungeonsDragons/mournland_map.jpg! Cyre, now called the Mournland, lies in the southeast of the continent of Khorvaire. A government formerly ruled by Queen [[Dannel irWynarn | Dannel ir'Wynarn]] at …

  • Galifar

    !http://i179.photobucket.com/albums/w315/sherpa_steve/DungeonsDragons/Galifar.jpg! The Kingdom of Galifar encompassed the width and breadth of [[Khorvaire]] from [[1 YK]] to [[894 YK]] and the start of the [[Last War]]. The Kingdom of Galifar was named …

  • Geography of Eberron

    !http://img231.imageshack.us/img231/1087/eberronworld4ac.jpg! h2. Khorvaire h4. Main article: [[Khorvaire]] Khorvaire is the main continent described by the Eberron Campaign Setting, and the majority of published information covers it and its …

  • Sarlona

    The continent of Sarlona is far to the east of [[Khorvaire]], across the [[Lhazaar Sea]] and past the [[Sea of Rage]]. The legendary cradle of human civilization, Sarlona was once the only nation featuring the presence of the human race. The humans have …

  • Dal Quor

    When the mortal creatures of Eberron dream, they project their minds to Dal Quor. The outer edge of the plane is ringed with the "dreamscapes" where these night-time fantasies play out. Within this ring, nightmarish psionic beings known as [[quori]] …

  • Argonnessen

    The continent of dragons, occupying the southeastern part of the world. Far east of [[Khorvaire]] and south of [[Sarlona]], Argonnessen is almost totally unexplored by any race of Khorvaire due to the fact that it is inhabited primarily by [[Dragons]]. …

  • Lhazaar Principalities

    !http://www.wizards.com/dnd/images/Map_ECG/32.jpg! Pirates, sea barons, merchant traders and all with a love of the water find their home in the Lhazaar Principalities. With a history that is equal part piracy and seafaring trade, the Principalities …

  • Planes of Eberron

    !http://i179.photobucket.com/albums/w315/sherpa_steve/DungeonsDragons/Cosmology.jpg! Unlike the great wheel cosmology of typical *D&D*, the *Planes of Eberron* are unique in that they orbit the Material Plane much in the same way as planets orbit the …

  • Daanvi

    Orderly fields where formians tend ideal crops, regimented garrisons of disciplined soldiers, and peaceful communities where law reigns supreme manifest throughout the plane of Daanvi, the Perfect Order. Similar in many respects to the plane of Arcadia …

  • Dolurrh

    A place of hopelessness, eternal despair, and consuming apathy, Dolurrh is the realm where mortal souls go after death.

  • Fernia

    Flame covers everything on Fernia, the Sea of Fire. The ground is nothing more than great, ever-shifting plates of compressed flame, ash, and debris. The air ripples with the heat of continual firestorms. Oceans of liquid flame ebb and flow, and …

  • Irian

    A brilliant white sun hangs in the center of a crystalline sky, bathing the radiant landscape below in shadowless light. Forests of crystalline growths, mountains of pure quartz, rivers of liquid glass, and sun-bleached deserts of pure white sand define …

  • Kythri

    A roiling soup of land, water, air, protoplasmic ooze, fire, magma, hissing steam, smoke, dust, ice, blinding light, pitch darkness, acid, flashing lightning, cacophonous sound, and seemingly every other substance and energy found in the universe fills …

  • Lamannia

    Lamannia, the Twilight Forest, is a realm of raw and wild nature unbounded, untouched by civilization. Despite its name, the forests that stretch in all directions are not the only terrain feature of the plane; majestic mountains, wide grasslands, sultry …

  • Mabar

    Utter blackness where no light shines fills the plane of Mabar, the Endless Night. The starless night lasts forever, its gloom never diminishing in the least. The darkness literally devours the life of visitors to this plane, extinguishing every spark of …

  • Risia

    A blizzard above a field of blowing snow that covers an infinite glacier, Risia consists of layer upon layer of cold and ice. Though mountains break the line of the plain here and there, they are formed of solid ice, not stone. Lakes and streams mark the …

  • Shavarath

    Three great armies mass eternally on the barren plains of Shavarath: a celestial host of archons, an infernal regiment of devils, and a swarming horde of demons. Warfare defines all aspects of their existence. Alliances come and go (usually involving the …

  • Syrania

    Crystalline cities float in Syrania's endless expanse of clear blue sky, their spires glittering in the ambient radiance of its perfect atmosphere. These cities are the homes of the angels, each ruled by a solar. Angels are the only known inhabitants of …

  • Thelanis

    Similar to both [[Eberron]] and [[Lamannia]], Thelanis is a realm of rugged natural beauty -- primarily lush forests and crystal-clear waters. Among the trees rise shadowy spires of enchanting beauty, surrounded by mesmerizing lights like dancing …

  • Xoriat

    Beyond words or comprehension, Xoriat is aptly called the Realm of Madness. Not only do its alien geometry and unspeakable inhabitants seem like the product of a madman's nightmare, but any who visit Xoriat risk finding their minds shattered by the …

  • QBarra

    !http://i179.photobucket.com/albums/w315/sherpa_steve/DungeonsDragons/qbarra_map.jpg! Often thought of as one of the most recently settled territories of [[Khorvaire]], *Q'barra* is actually one of the oldest. Some seventy years ago, exiles from …

  • Aundair

    !http://i179.photobucket.com/albums/w315/sherpa_steve/DungeonsDragons/aundair_map.jpg! The kingdom of Aundair combines pastoral straightforwardness with intellectual scholarship. Vibrant cities overflow with commerce, thinkers, and magic, while a …

  • Breland

    !http://www.wizards.com/dnd/images/Map_ECG/24.jpg! The scions of [[Galifar I]] were not the first humans to claim the region now known as Breland. In ages past, humans seized cities and lands once held by goblins, and others before them. Still, none …

  • Droaam

    !http://i179.photobucket.com/albums/w315/sherpa_steve/DungeonsDragons/droaam_map.jpg! Droaam is a deadly frontier marking the edge of civilized [[Khorvaire]]. Trolls linger in the mountain passes of the so-called kingdom of monsters. Gargoyles, harpies …

  • Karrnath

    !http://i179.photobucket.com/albums/w315/sherpa_steve/DungeonsDragons/karrnath_map.jpg! Tradition, discipline, and excellence in all things define Karrnath. A nation with a proud military history, it has stood for centuries as the strongest of the [[ …

  • Thrane

    !http://i179.photobucket.com/albums/w315/sherpa_steve/DungeonsDragons/thrane_map.jpg! With enemies on all sides and evil stalking the lands, Thrane is the light in the darkness, an island in a sea of corruption. Its pure, unwavering flame shines the …

  • Eldeen Reaches

    !http://www.wizards.com/dnd/images/Map_ECG/31.jpg! The Eldeen Reaches are covered by heavy forest, though some cities have formed around the borders of [[Breland]] and [[Aundair]]. h3. Location The Eldeen Reaches are bordered by [[Lake Galifar]] …

  • Zilargo

    Zilargo is a country in the south of [[Khorvaire]]. It is bordered in the north and west by [[Breland]], in the east by [[Darguun]], and in the south by the [[Thunder Sea]]. Geographically, its borders are further defined by the [[Howling Peaks]] in …

  • Talenta Plains

    !http://www.wizards.com/dnd/images/Map_ECG/36.jpg! A vast grassland stretches from the Blade Desert to the borders of [[Karrnath]] and the [[Cyre | Mournland]]. Talenta Plains is the home of wandering herds of buffalo-sized dinosaurs and tribal …

  • Thunder Sea

    The Thunder Sea lies south of [[Khorvaire]], west of [[Aerenal]] and northeast of [[Xendrik | Xen'drik]]. One of the smaller of the ten seas of Eberron, it is no less dangerous. The sea's main inhabitants are the [[Sahuagin | sahuagin]], a race of …

  • Darguun

    !http://www.wizards.com/dnd/images/Map_ECG/28.jpg! Less than 30 years ago, the armies of the hobgoblin warlord Haruuc turned on the people of [[Cyre]] and founded the nation of Darguun. All of Khorvaire bears scars from the [[Last War]], but these …

  • Demon Wastes

    !http://www.wizards.com/dnd/images/Map_ECG/29.jpg! On the outer fringe of [[Khorvaire]] both physically and socially The Demon Wastes is a forbidden realm of barren rock, the last remnant of the ancient civilization of rakshasas that reigned over …

  • Sharn

    Sharn is the most populated city in all of [[Khorvaire]], and arguably all of [[Eberron]]. The city literally towers atop a cliffside above the mouth of the [[Dagger River]] in southern [[Breland]]. Sharn is known as The City of Towers, but has also …

  • Khyber

    The underdark of Eberron, Khyber stretches below the surface to depths that few can imagine. Known as the Dragon Below in some myths and revered by vile cultists across [[Khorvaire]], Khyber remains a dangerous, foreboding underworld that only …

  • Eberron

    !http://images2.wikia.nocookie.net/forgottenrealms/images/8/8a/Vlaakith.jpg! Eberron, figuratively and literally, is a world in three parts. Mythology suggest that the three parts correspond to three great dragons of legendary times - [[Siberys]], the …

  • Mror Holds

    !http://www.wizards.com/dnd/images/Map_ECG/33.jpg! The Mror Holds are known as the homeland of the dwarves. Not only is the Mror Holds one of the few dwarven lands in Khorvaire, but it is estimated that no less than 455,000 dwarves live there; many …

  • Shadow Marches

    !http://www.wizards.com/dnd/images/Map_ECG/35.jpg! The Shadow Marches are little more than fetid backwater swamps where orcs have lived for thousands of years. Still, a glimmer of civilization lingers here, if one has enough tenacity and endurance to …

  • Valenar

    !http://www.wizards.com/dnd/images/Map_ECG/37.jpg! Valenar is a nation that broke away from the nation of Cyre during the Last War when the mercenary elves of the Valenar subrace revolted. h3. Geography * Aerie * Ariolan * Barren Sea * Blade …

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